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Analog Nightmares

A scene I created in Unreal Engine 5. I 3D modeled the synthesizer and tape player in UE5, and created textures for the glowing synth lights and screens.
Listen to the full track here: https://distrokid.com/hyperfollow/taylorambrosiowood/analog-nightmares
The computer, lamp, desk, and phone are meshes from the "Apartment Tech Props" Unreal Engine 5 Matrix Demo.

Album cover.

Album cover.

"Analog Nightmares" Unreal Engine 5 Cinematic.

"Analog Nightmares" Unreal Engine 5 Visualizer.

High-resolution screenshot of the scene in Unreal.

High-resolution screenshot of the scene in Unreal.

Close up.

Close up.

Creating a camera sequence.

Creating a camera sequence.

Creating a moving screen material.

Creating a moving screen material.

Synthesizer 3D modeled in Unreal.

Synthesizer 3D modeled in Unreal.

Tape player 3D modeled in Unreal.

Tape player 3D modeled in Unreal.

Creating glowing light materials, that flicker at various speeds/colors for the synthesizer.

Creating glowing light materials, that flicker at various speeds/colors for the synthesizer.